Showing posts with label Tournament Info. Show all posts
Showing posts with label Tournament Info. Show all posts

Tuesday, March 9, 2021

Tournament Tip

The way to get to 1650. Once you all have 9 provinces open.


1st round do provinces 1-9 only.

2nd round do provinces 1-8 only.

3rd round do provinces 1-7 only.

4th round do provinces 1-6 only.

5th round do provinces 1-5 only.

6th round do provinces 1-4 only.

Skip the 6th round and you still get 1400 points.

Sunday, January 10, 2021

Building a Tournament City

For anyone looking for information to update their city for a Tournament build. Check out this article in this link in the Elvenar Forum:  Building a Tournament city.

Pauly makes some good suggestions. If you want to have more balance I'd stick to the first set of Miltary AWs mentions. Check out the AW Comparison Guides in Elven Gems to review the different AWs. Some make more sense in early chapters than later. 

With the new rules having multiple Troop Buildings, Barracks, Training Grounds and Mercenary Camp is more useful because you can Train in all three simultaneously now. Training Troops uses Supplies so you will need to increase the number of and/or upgrade your Workshops to meet the increased demand. 

As always, you need to have enough Space, Population/Coins, Supplies and Goods. Using Spells and Instants frequently a sign of imbalance and that you have a shortage of the item(s) you are using them for. 


Comments with additional suggestions are welcome.


Friday, November 13, 2020

FD's Fighting Information

What I find key to success in the Spire and the Tourneys is fighting smart. This requires preparation, constantly building up units, crafting military boosts and placing them at the right time. I’m constantly making goods, orcs, supplies and units. Before starting place military boosts from crafting and if you have a Fire Phoenix feed it for 5 days.

It is critical to fight smart. I only fight if I have an overwhelming advantage. That usually means one of my Units gets icons on all the enemies 4 at the minimum. Heavy units usually hold up better if they don’t have an advantage. If you hover over the enemies and you’ll see their damage for different types. Take that into account when you select yours. If the odds aren’t in my favor, I negotiate. If you run short of goods, cry out in chat and higher ranked members will take special trades. I will take 0 star trades for the tourneys and Spire.

One important strategy in the Tourneys is to play every day and limit the number of provinces you complete and take them to the highest round which is six. The cost per point is much lower when you play more rounds per Province as shown in the graph shown in the Tournament change announcement in the forum. You can see this is especially true for the lower ranked players. You get 30 points for the first round and 6 addition points for each subsequent round that's 60 for the 6th.

Monday, November 9, 2020

Tournament Information

New Tournament type

Marble: Heavy Melee
Steel: Mage
Planks: Light Range
Crystal: Mage & Heavy Ranged
Scroll: Light Ranged & Heavy Ranged
Silk: Light Melee & Heavy Melee
Elixir: Light Range, Light Melee & Heavy Melee
Magic Dust: Light Melee, Mage & Heavy Ranged
Gems: Light Melee, Heavy Ranged & Heavy Melee