Here is a link to a Spire Wizard to help with negotions. (Untested by Misfits)
http://dzesyi.com/spire-wizard
Here is a link to a Spire Wizard to help with negotions. (Untested by Misfits)
http://dzesyi.com/spire-wizard
Check out this link for additional Spire Tips: (copy & paste into browser)
https://tinyurl.com/njn8vwzk
For any city, but especially larger ones:
https://www.youtube.com/watch?v=4ZMMc3lPXB4&feature=emb_rel_end
For low-level cities
https://minmaxgame.com/elvenar-spire-tutorial-chapter-4-level-1/
From sdcowboy:
Most of you probably already know this, but for those that don't, there is a little trick to negotiating in the spire. When you hit the negotiate button, the required list of goods appears. In the lower parts of the spire, these are usually five items. The number increases as you climb. I will go into this more, later. Ok, you have hit the button and know what is required. First and foremost, make sure that you have enough of the required goods and supplies to cover the negotiation. I know, this sounds simple enough, but I have (and still occasionally do) enter the negotiations without sufficient goods and/or supplies. If you don't have what is necessary, you will lose all that you have posted for negotiation. DUH.
OK, now you know and have the goods. Start by offering one of each good and don't offer in the order that they are listed, mix them up. The trick is to offer each of the goods/supplies in the first negotiation try. You will always satisfy at least one character, usually two. The goods list will dwindle at this point by one or two items. Us deduction to determine what is wanted by the remaining characters. That easy with five items and five characters. With more than five items for five characters, it is a little more complicated. But the trick is still to offer at least one of every item, but this time it will take two rounds (unless you are very lucky).
Remember, offering each item at least once will reduce the total number of items asked for with each round. And use deduction (what has already been offered and refused versus what items can still be offered as per each character) and you will end up not requiring many diamonds for more than three tries.
If you are running low on something when negotiating in the spire, skip that item until the very last. A lot of the time you will only need one or none at all.
Courtesy of msfreckles
The Spire launches on Sundays and ends on Fridays. Launch time is 10am Eastern, end time is 4pm Eastern. There is a 'thermometer' with purple 'mercury' that fills up with the total FS points. The purple mercury must reach a FS bubble for those rewards to be granted. A green check mark appears when there are sufficient points for those rewards to be granted. Every FS member whose avatar has reached a FS bubble with a green check mark will receive those rewards.
Members who do all 3 Floors at once use a maximum of 79hrs in time boost instants to do that. Using time boosts just to finish High Halls is max 60hrs. The total guaranteed time boost instants received after the Spire ends for reaching the top of the High Halls is 80hrs. Any time boost instants received in the chests are not counted, so everyone ends with more time boosts than when they started.
The spire offers a "boss" at each level who pays out prizes, some of which can be a magic residence, a magic workshop, or 125 diamonds (the last boss). Additionally, smaller amounts of diamonds may be won throughout the event. Special chests pop up which also offer prizes, such as the Dwarven armorer, the magic library, teleport and portal spells, etc.
What I find key to success in the Spire and the Tourneys is fighting smart. This requires preparation, constantly building up units, crafting military boosts and placing them at the right time. I’m constantly making goods, orcs, supplies and units. Before starting place military boosts from crafting and if you have a Fire Phoenix feed it for 5 days.
It is critical to fight smart. I only fight if I have an overwhelming advantage. That usually means one of my Units gets icons on all the enemies 4 at the minimum. Heavy units usually hold up better if they don’t have an advantage. If you hover over the enemies and you’ll see their damage for different types. Take that into account when you select yours. If the odds aren’t in my favor, I negotiate. If you run short of goods, cry out in chat and higher ranked members will take special trades. I will take 0 star trades for the tourneys and Spire.